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Software company patent A Software Company Patent is the Door to a World of Confusion There is no universal understanding of exactly what a software company patent is. In general, owning a patent allows a company certain rights (or exclusivity) for a prescribed amount of time. Individuals or corporations seeking a patent must apply for a patent in each and every country in which they wish to have one. Unlike copyrights, patents are not automatically granted to applicants and can take quite a while in order to be approved. Another thing to remember, particularly with a software company patent, is that a patent may issue in one or more of the countries in which you've applied but not all of them. The real problem lies in the fact that there really is no central agreement about what a software company patent actually grants among any of the nations so those who are awarded patents may not be getting exactly what they think they are getting in the process. With no universal agreement there really can't be universal enforcement about the laws and the rights surrounding a software company patent. The growth of Internet business and e-commerce in general has led to many patent applications for software, particularly software that was designed for specific business applications. The problem is that while the cases are granted and successfully tried and defended in some countries, other countries offer no enforcement or legal recourse for those who do not honor the software company patent even if the patents were granted in those countries. The fine line between nations about what is and isn't patentable is another challenge when it comes to establishing and honoring patents. In other words, the issue of a software company patent is a rather confusing process at best. Patents differ greatly from copyrights, which are issued automatically and recognized and enforced internationally. Copyrights protect the source code of software from being copied and registration is generally not required in order for your work to be protected. Lately there is a new term, copyleft, which is an obvious play on words and represents the rights to not only redistribute the works that are covered by this but also to modify and freely distribute those modifications. This term is very much in the spirit of many open source types of software and music. The catch for copyleft protection is that the newly created work be distributed in the same manner and spirit in which it was received. In other words if you were freely given the software, then you must freely provide the improvements and modifications you made to that software. Of course this is a long way from the idea of a software company patent. It is also important that you are sure you understand exactly what you are applying for as far as your patent goes. Different countries will grant patents for different things and those are closely regulated and carefully regarded when it comes to software-know what you are applying for and understand what you are being granted. A software company patent means different things to different people in different places and it nearly impossible to get other countries to honor a patent that they would not have granted at the same time they shouldn't expect other countries to honor patents based on their decision to do so either. One unfortunate circumstance surrounding patents is that there seems to be an unequal and obvious disparity between the haves and the have not's. Patent enforcement for software, unlike literature and music is largely subjective. In literature and music, it is rather obvious that the copyright has been abused or that the work has been copied, this isn't as simple with software which is one other reason that software company patent is such a hotly debated subject in the software industry.

Great Sources for Free Games on the Internet The Internet is a great source for games, especially of course computer games. Computer games are the biggest hit since they are invented and every year thousands of PC games flood the market. Some of the computer games actually are so expensive that many parents cannot afford them for their children and are looking for alternatives that their children can play. There are actually a vast number of games that are available for free through the Internet and in some cases even as a CD. Freeware, shareware, trial products and even full version of prototypes are available on the Internet. Many pages on the Internet actually specialize in offering freeware or shareware programs. Hobbyist programmers usually write shareware and freeware programs and other programmers, who want to give something back to the community. These programs are not always working one hundred percent and most often there is also no real support for all the programs, but they are free. Freeware in general is a free program that has a copyright. The program is made available free for use, but it cannot be changed or used for development by other developers. Shareware programs are often only free for certain periods of time. After that period the user has to pay for using the software. Shareware programs are a marketing method of big computer firms. It is the try before you buy strategy that is used here. Some companies will offer the full version of the program for 30 days for trial, while others offer a version of the program with reduced functions to give the user a taste and to lure the user to buy the product if he wants to use the rest of the functions. Even thougfh both freeware and shareware are often callled free software, free software is something completely different. Free osftware are programs that are available for free, but generally are also avialble for others to study the code, change and modify or even use the code as a base for their development. In any way, these three major types of free game software can be found on the Internet along with such things as online games. Some of the games can be plauyed online. Evne though the userm ight not own the software, the games can be played for free anytime. The only thing that most of those free onlin game pages require is to sign up to their page for free. For younger hcildren, many of the educational sites offer free preschool and early childhood computer games, that teach children, the shapes, colors, vocabulary, counting and much more. With parental sucpervision such activities are safe for children and can enhance the learning process. Other pages offer free games for older chidlren and adults. While many parents do not constantly check on their chidlren while they are on the itnernet, it is important to keep up to date on their youngsters Internet activites. Many pages are completely safe, but sometimes advertisement to found the free software can be dangerous for young, innocent eyes. For adults, there are even more choices in free games. There are whole communities of gamers, that are connected throughout the world for vieosgaming sessions. Anything form cardgames to wargames can be played for free in some of those communities. All one needs might be a free membership sign up to the web page or the community. All of these sources for games can be found easily by typing the words freeware, shareware, online games into any of the major search engines. But as always, do it with cuation, conisdering the many viruses and spyware programs that aare out there in cyberspace.

Copyright infringement case Learning Copyright Law through Copyright Infringement Cases Copyright infringement cases can be both costly and time consuming. Considering copyright infringement is something that isn’t as easily defined as theft or speeding, there are numerous copyright infringement cases that are changing the way copyright law is viewed in the United States of America. By reviewing a few of these copyright infringement cases, you’ll be able to get a better idea of what is, and is not, acceptable use of copyrighted works. As a forward, however, you’ll need to know a little bit about copyright law. Most copyright lawsuits are brought to the courts because a copyright owner has found their copyright is being used outside the copyright laws. This usually means that the copyright holder hadn’t been asked for permission to use the work, or if they had, that the work is not being used in an agreed-upon context or they have not been paid royalties. The copyright infringement cases, listed below, give a sampling of what goes to the Supreme Court in copyright infringement. Feist Publications v. Rural Telephone Service Co (6th Cir. 1996) This copyright infringement case was brought upon the Supreme Court in 1996 regarding the copyright of a database. The supreme court, in this instance, decided that compilations of data (such as in a database) are only protected by copyright when they are “arranged and selected in an original manner.” Although the level of originality needed to make the database copyright-able is not very high, the pages of a directory such as a phone book are not protect-able because the data contained therein is arranged geographically, then alphabetically. Because of this, the data was not original enough to warrant a copyright infringement charge, and the competing telephone company was allowed to tap into their competitors’ database and use that data in their own work without liability. Princeton University Press v. Michigan Document Services, Inc (6th Cir 1996) This case has to do with the ‘fair use’ law, which is defined in the Copyright Act of 1976, 17 U.S.C. § 107. In this case, a photocopying service was sued for copyright infringement for making ‘course packs’ for the University of Michigan. In this case, a course pack was a group of reading materials assigned by a professor – then the course pack was bound together by a professional copy shop. In the fair use system, there is a system available for payment of copyright fees to publishers whose works are used in course materials, the printing shop owner refused to pay the copyright cost. When it went to the Supreme Court, they analyzed the fair use code and found that it was NOT fair use, and the printing shop had to pay the copyright costs. As you can see, copyright infringement cases are cases in which someone violates the rights of a copyright owner, as provided by 17 USC §106, or of the author as provided in §106A. These copyright infringement cases can be taken to either criminal or civil court, and can carry with it a hefty fine. Copyright infringement cases are brought upon people who violate copyrights every day. In recent times, you’ll find many copyright cases in relation to electronic copyrights – such as those you’d find on a website or PDF file, as well as other digital media such as music and audio files. It’s probable that you’ve seen copyright cases brought against the common person – such as a child or family – for downloading digital music in the form of MP3s. In the current internet age we’re in, it’s not surprising to see so many music and video copyright cases brought to us because of peer to peer file sharing made possible by the internet. You can be certain that until people know the rules of copyright, and downloading copyrighted material from the internet that we’ll see many more copyright cases.